New Demo Update
Hello everyone!
Really happy with all the enthusiasm lately, it means a lot.
I recently discovered how actually broken the enemy behavior was when transitioning from the chase state back to idle. This could even cause performance issues on lower-end PCs if you ran past a bunch of enemies at once. If you noticed enemies bugging out between their idle and run animations (most noticeable with the salamander enemies in the Fungal Grove), this was the reason.
I’ve now fixed it! When you’re out of an enemy’s field of view for an extended period of time, they’ll properly revert to their idle state. Someday I’d like to make them return to their original positions too, but I have far more pressing matters for now.
In short, enemies should now feel a tad more responsive and will stop chasing you once you’re out of their field of view for a while. Enemies are still relentless so you shouldn't be escaping so easily.
Other fixes and changes:
- Buffed the range of the Chainsaw Dagger.
- Buffed the Mecha-Shroom enemies health pool.
- Water splash sounds in Level 1 now only trigger from the player. Sorry if it caused some annoyances.
- Rock Munchers’ heads will now explode when killed with a headshot and naturally, there’s now headshot/crit feedback to go with it.
That’s all for now! I’ll be resuming work on the Next Fest update, and as always, I’ll continue to gradually update the demo whenever I fix or improve things.
Thanks again for playing and for all your support!
Files
Get Neon Rain Alpha Demo
Neon Rain Alpha Demo
Evolve or Die
| Status | In development |
| Author | Neon Brain |
| Genre | Shooter, Adventure |
| Tags | 3D, Aliens, Atmospheric, Exploration, First-Person, FPS, Metroidvania, Sci-fi, Singleplayer |
| Languages | English |
More posts
- Auto B-hop option is live14 days ago
- Further fixes15 days ago
- Hotfix17 days ago
- Update18 days ago
- Rebirth Update is Out22 days ago
- Can no longer update this SPECIFIC buildMay 19, 2025
- HotfixMay 11, 2025
- Took down the donation optionMay 05, 2025
- Final Major Update for this DemoApr 30, 2025

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