First Patch
Neon Rain Alpha Demo » Devlog
That didn’t take long!
Here are the changes:
- Fixed a bug where you could still pick up health packs despite being at max HP.
- Added a new music track.
- Fixed an inaccurate hitbox in a water section.
- Adjusted an area to make it less obtuse.
- Fixed a grid collision issue.
- Made a tutorial message even more obvious. If you still don't get it, even divine intervention may not help!
- Visual changes and fixes for certain elements.
- Fixed an elevator not appearing.
- Optimized the lock-on code, which I believe was causing a rare crash. Please report any crashes you experience while locking on (or any other crashes really).
Known Issues:
- Certain enemy encounters produce a loud explosion of sounds. Investigating and experimenting with fixes.
- Picking up a gun may not accurately display the ammo you just acquired (it displays correctly as soon as you pull the trigger or switch weapons).
- Weird sound occur after the loading screen.
Unfortunately, you will need to redownload the demo to apply this patch. I will keep patch updates on a weekly schedule to avoid frustrations.
Files
Neon Rain Alpha V1 (Linux) 620 MB
Oct 27, 2024
Neon Rain Alpha V1 (Windows) 636 MB
Oct 27, 2024
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Neon Rain Alpha Demo
Evolve or die
Status | In development |
Author | Neon Brain |
Genre | Shooter, Adventure |
Tags | 3D, Aliens, Atmospheric, Exploration, First-Person, FPS, Metroidvania, Sci-fi, Singleplayer |
Languages | English |
More posts
- Proper UI and HUD scaling29 days ago
- Engine Update = various fixes34 days ago
- Omg so many new people. Also an update soon.35 days ago
- Minor fix46 days ago
- Lore terminals and bug fixes46 days ago
- Bug Fixes & Balance Changes66 days ago
- 1.2 Update(it is Wednesday somewhere)78 days ago
- Version 1.2 this Wednesday81 days ago
- January Report86 days ago
- Last Major Update for this Demo(of that year)Dec 20, 2024
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