Second Patch(no more for the rest of the week I swear)
Neon Rain Alpha Demo » Devlog
I may have broken my promise, but I care about your eardrums! Here are the changes:
- Added a sound manager to prevent sounds from layering, which used to cause an unbearably loud noise
(found the solution for that here). - Fixed a random sound playing after the loading screen.
- Switching from fullscreen to windowed mode no longer resizes the window.
- Picking up a previously acquired weapon now displays ammo accurately.
- Added the same tutorial totems in every upgrade room—no idea why I didn't think of this sooner (I’ve been a bit burned out this month).
- Adjusted the value of some bouncing flesh nodes.
With that, I’ll get back to my promise of keeping updates to weekly at most, unless something major comes up.
Files
Neon Rain Alpha V1 (Windows) 636 MB
Oct 28, 2024
Neon Rain Alpha V1 (Linux) 620 MB
Oct 28, 2024
Get Neon Rain Alpha Demo
Neon Rain Alpha Demo
Evolve or die
Status | In development |
Author | Neon Brain |
Genre | Shooter, Adventure |
Tags | 3D, Aliens, Atmospheric, Exploration, First-Person, FPS, Metroidvania, Sci-fi, Singleplayer |
Languages | English |
More posts
- Can no longer update this build4 days ago
- Hotfix12 days ago
- Took down the donation option18 days ago
- Final Major Update for this Demo23 days ago
- Last Content Update for the Demo is "completed"40 days ago
- Proper UI and HUD scaling73 days ago
- Engine Update = various fixes77 days ago
- Omg so many new people. Also an update soon.78 days ago
- Minor fix90 days ago
- Lore terminals and bug fixes90 days ago
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