Second Patch(no more for the rest of the week I swear)
Neon Rain Alpha Demo » Devlog
I may have broken my promise, but I care about your eardrums! Here are the changes:
- Added a sound manager to prevent sounds from layering, which used to cause an unbearably loud noise
(found the solution for that here). - Fixed a random sound playing after the loading screen.
- Switching from fullscreen to windowed mode no longer resizes the window.
- Picking up a previously acquired weapon now displays ammo accurately.
- Added the same tutorial totems in every upgrade room—no idea why I didn't think of this sooner (I’ve been a bit burned out this month).
- Adjusted the value of some bouncing flesh nodes.
With that, I’ll get back to my promise of keeping updates to weekly at most, unless something major comes up.
Files
Neon Rain Alpha V1 (Windows) 636 MB
Oct 28, 2024
Neon Rain Alpha V1 (Linux) 620 MB
Oct 28, 2024
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Neon Rain Alpha Demo
Evolve or die
Status | In development |
Author | Neon Brain |
Genre | Shooter, Adventure |
Tags | 3D, Aliens, Atmospheric, Exploration, First-Person, FPS, Metroidvania, Sci-fi, Singleplayer |
Languages | English |
More posts
- Minor fix7 days ago
- Lore terminals and bug fixes8 days ago
- Bug Fixes & Balance Changes27 days ago
- 1.2 Update(it is Wednesday somewhere)39 days ago
- Version 1.2 this Wednesday42 days ago
- January Report47 days ago
- Last Major Update for this Demo(of that year)71 days ago
- One last demo update before 2024 end.75 days ago
- Surprise, new content update is earlier than intended.88 days ago
- FPS of the Year 202488 days ago
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