Last Major Update for this Demo


The promised update is finally here! 

I personally believe this demo is now good to be left alone unless someone find a major game breaking bug or a crash during my hiatus which will begin now(for real this time) and I will return in 2025. If you only played the initial 1.0 demo, I think it's worth a fresh new run to see the changes. 

I detailed the new things in a previous blog post but here is a quick rundown if you don't feel like reading it:

  • Reworked lock-on system! 
  • Fixed a bug that caused enemies to get confused if you were too high up in the air or behind a wall. 
  • Actual button prompts! 
  • Fixed visual bugs 
  • Fixed some sounds
  • New props!
  • Bug fixes!

While there won't be any major updates to this specific demo, you should still give your thoughts and feedbacks since naturally this won't be the final version of these levels, enemies, mechanics and etc.

Now let's get real, I wanna personally say to anyone who played my demo, gave their thoughts and feedback, shared it around and/or showed support...

Thank you

It means the world to me that a group of people from around the world are interested and even invested in what I do. I never thought this personal project of mine would reach outside of my personal circle quite frankly. The support have been overwhelming to say the least.

Happy holidays and a happy New-Year!

Files

Neon Rain Alpha V1.1 (Linux) 492 MB
13 hours ago
Neon Rain Alpha V1.1 (Windows) 497 MB
13 hours ago

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